BitLife
By Candywriter LLC
By Candywriter LLC
BitLife is a free text-based life simulator developed by Candywriter, LLC and released on iOS on September 29, 2018, with Android following on February 5, 2019. Players guide a randomized virtual character from birth to death by tapping the Age button to advance one year at a time, then using activity menus to study, work, build relationships, and make risky choices. The official builds run on iPhone and Android with an 18+ App Store age rating; unofficial browser ports such as bitlife-game.io, bit-life.io, bitlife2.org, and Lagged let you play on the web without an install.
Key Takeaways
- “BitLife is a free text-based life simulator developed by Candywriter, released September 29, 2018 on iOS.”
- “Players live a randomized virtual character from birth to death, one year at a time, via the Age button.”
- “Core menus cover Occupation, Relationships, Activities, Assets, and Mind & Body.”
- “It is available on iOS and Android; web play uses unofficial browser ports, not an official Candywriter web version.”
- “Optional purchases include the Bitizenship subscription and the God Mode expansion pack.”
BitLife is a free text-based life simulator developed by Candywriter, LLC and released on September 29, 2018, in which players guide a randomized virtual character from birth to death. Each year, players choose careers, relationships, activities, and risky decisions. The game tracks the character’s life through core statistics including happiness, health, smarts, and looks.
BitLife became one of the most downloaded apps on the App Store and Google Play in 2019, and the App Store currently lists a 4.8-star average across roughly 1.8 million ratings, an 18+ age rating, and the Simulation category. The format is deliberately minimal — text prompts, multiple-choice pop-ups, and stat bars — so the appeal sits in the randomized chaos of each playthrough. A new life can be a model citizen on a doctor track or a bank robber doing time in a tile-based escape mini-game, and the core menus stay the same across every run.
Hands-On Verdict: “A text simulator that earns its replays through chaotic random events, not graphics — and the 18+ rating reflects the crime, drug, and adult-relationship content, not artwork.”
Install BitLife from the App Store on iOS or Google Play on Android, or open one of the unofficial browser ports such as bitlife-game.io, bit-life.io, bitlife2.org, elifesimulation.io, or Lagged. The core loop is straightforward: tap Age to advance one year, then open the activities menu to study, work, build relationships, manage assets, or commit crime before aging up again.
From the main menu, choose New Life, then pick Random Life for a fully generated character or Custom Life to set name, sex, and country. (Custom Life is a Bitizen feature.) The opening screen shows your parents, occupation, date of birth, star sign, and siblings, with stats already rolled. Tap Age to begin moving through childhood.
Childhood (ages 0–18) is mostly about Mind & Body and Schooling. Adulthood (18+) opens jobs, higher education, marriage, mortgages, and the full Activities and Crime tabs. The game ends when your character dies — by old age, illness, accident, or a bad choice — and the Cemetery screen logs the run.
Pro Tip: “Hit the Mind & Body gym and library every year as a child. The early smarts and health boosts compound into better job offers in your twenties.”
For more web-based life sims, browse the wider simulation games shelf or open BitLife on the web.
Controls are tap-only. The Age button advances one year. A bottom-row tab bar opens Activities, Relationships, Assets, Occupation, and Mind & Body submenus, where each choice is a single tap. Pop-up events present multiple-choice prompts. On browser ports, mouse-click replaces tap. There are no controllers, joysticks, or hotkeys.
Single-tap selection, vertical scroll for long lists, and a centered Age button. Pop-ups for school activities, dialog choices, and crime outcomes appear as overlay sheets. Long lists (jobs, schools, friends) use a search field at the top.
On unofficial web ports, the UI is rendered at touch-scale, and mouse-click maps directly to tap. Scroll uses the mouse wheel or trackpad. There are no hotkeys, so the Age and tab buttons need to be clicked each turn — fine for casual play, slower for long runs.
Pro Tip: “Use the Profile screen to track stat trends. Looking at the bars once per decade catches a slide before it costs a promotion or a marriage.”
The single highest-impact strategy is maxing smarts during school years to qualify for scholarships and high-paying careers. Rank tips: study hard every year, apply for scholarships before turning 18, pick a STEM or medical track for the highest base salary, and invest leftover income into real estate rather than the casino.
Smarts is the gating stat for university acceptance and scholarship offers. Library visits as a child are the cheapest way to push it, and joining school clubs in high school nudges happiness and looks at the same time. Skip the casino in your twenties; the early-career years are when compounding salary growth matters most.
Pro Tip: “Apply for every scholarship before turning 18. Free university tuition saves the early-career years that would otherwise go to loan payments.”
BitLife also rewards risky play. The Crime tab includes burglary, grand theft auto, pickpocketing, smuggling, and bank robbery, each with a chance of jail time and a tile-based escape mini-game. Achievement ribbons reward unusual deaths and unusual life paths, weekly challenges add structured goals, and Candywriter runs seasonal events (a recent season is the Villain Season focused on criminal lives).
Each crime has a success rate tied to stats and tools. A failed bank robbery typically ends with a long sentence and a tile-puzzle prison escape attempt. Escape becomes harder at higher security levels, and repeat arrests cascade into worse jobs, lower happiness, and broken relationships.
Ribbons cover broad themes (Famous, Criminal, Royal, Senior, and more). Weekly challenges rotate; recent rotations have included Mommy Dearest and the Villain Season’s seasonal criminal arcs. Special tracks like royalty, fame, and mafia are gated by Bitizenship or specific career conditions.
Hands-On Verdict: “Crime is a viable income stream early on, but a single arrest cascades into worse jobs, lower happiness, and broken relationships.”
Three close alternatives stand out: InstLife for the closest text-based life-simulator format, Choices: Stories You Play for a story-driven branching narrative angle, and The Sims Mobile for a graphics-heavy life sim. Each shifts the formula in a different direction, so pick by mood.
For a deeper sandbox option, Life Simulator and Adventure Communist round out the shelf.
Yes. BitLife is free to download on iOS and Android and free to play in its base form. The App Store and Google Play listings flag in-app purchases, and Candywriter sells the Bitizenship perk and the God Mode expansion pack. The free version carries ads. No Wi-Fi is needed during play, but downloads and any in-app purchases require an internet connection. Unofficial browser ports are also free to launch in a modern browser, but they typically rely on host-served ads rather than Candywriter’s official monetization.
Bitizenship is BitLife’s premium upgrade. It removes ads, unlocks Custom Life setup, special careers (royalty, famous tracks), and additional countries, and is sold as a one-time purchase. (Candywriter tested a monthly Bitizenship subscription in 2019, then reversed course in favor of expansion packs.) God Mode is the main expansion pack and adds a control panel for editing stats, ages, relationships, and other life parameters — essentially a sandbox/edit toolkit on top of the base simulator. Both are optional and not required for full base-game progression.
You can play BitLife-style life sims in a browser through unofficial ports such as bitlife-game.io, bit-life.io, bitlife2.org, elifesimulation.io, and Lagged. These are not published by Candywriter. The official, developer-supported builds are the iOS and Android apps. Browser ports typically offer the basic age-up loop, but features, expansions, and updates often lag the mobile builds, and some seasonal content (challenges, Villain Season, royalty) may be missing or scaled back. For the current feature set, the official mobile apps remain the canonical source.
BitLife is rated 18+ on the App Store and is not designed for younger children. Content includes crime, drug references, sexual themes, and dark humor, all surfaced in plain text rather than imagery. Even with toned-down terms (for example, “Don’t keep the baby” rather than the original wording), the underlying topics make it inappropriate for kids. Parents considering it for a teen should preview a few in-game choices and check the platform store’s parental controls for in-app purchases and chat-like community features. Younger players are better served by lighter life-sim alternatives.
BitLife: Life Simulator is developed and published by Candywriter, LLC. The studio also publishes spin-offs DogLife (released September 29, 2021) and CatLife, plus word and puzzle games such as Letter Soup and What’s the Difference. Candywriter handles ongoing updates, seasonal content, and expansion packs directly. International localization began in November 2021, when Candywriter collaborated with Good Game Studios to release a German-language version titled BitLife: Lebenssimulator for Germany, Switzerland, and Austria. As of recent updates, English is the primary supported language on the main App Store and Google Play listings.
BitLife saves are stored locally on the device by default, and the iOS app supports Game Center for leaderboards and achievements. Cross-device sync for full lives has been inconsistent and varies by platform; iOS and Android players historically cannot share saves directly. A new install on a different device generally starts fresh. Manual save-file transfer is possible on rooted or specific access setups (the save folder on Android sits under the Candywriter app data directory), but that is not officially supported. For the cleanest cross-device experience, the in-game cloud or backup options where present are the safest path.
A typical life runs roughly 5 to 15 minutes of real time, depending on how often you stop to read events, customize choices, and explore submenus. Speed runs through age-only taps can finish a life in a couple of minutes; deliberate playthroughs that pursue a career path, marriage, kids, and specific ribbons take longer. Crime arcs with jail sentences and tile-escape mini-games extend runs further. Because lives are short and replayable, most sessions cycle through several characters rather than focusing on a single multi-hour run.